General
High:
Gun shoots
Gun impacts(stone, wood, flesh, dirt)
sword slashes
sword impacts (stone, wood, flesh, dirt)
punching
punching impacts (stone, wood, flesh, dirt)
Medium:
footsteps
character vocal sounds (victory cry, moan of pain etc.)
character sounds other (bones breaking, body impacting objects e.g. walls, trees etc.)
Low:
weapon sounds other (weapon drop, weapon pick up, weapon equip, weapon reload)
ambient sounds other (background fighting)
Basic Arena:
ambient sounds (wind hollowing)
Woodlands Arena:
ambient sounds (trees blowing in the wind, birds , water moving)
water sound (splashes)
Mountain Arena:
footsteps (rocks crumbling under feet)
ambient sounds (birds of prey, wind blowing between hills)
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